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The Case for Research in Game Engine Architecture


 
Eike Falk Anderson and Steffen Engel and Leigh McLoughlin and Peter Comninos
Abstract
This paper is a call for research in the field of game engine architecture and design, a more comprehensive and thorough understanding of which we consider to be essential for its development. We present a number of key aspects that may help to define the problem space and provide a catalogue of questions that we believe identify areas of interest for future investigation.

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© 2006-2009 by Eike Anderson, Steffen Engel & Leigh McLoughlin, NCCA, Bournemouth University